Countdown Conundrum - SoloDevelopment #10
for SoloDevelopment #10.
lwk my first game and im not that creative so kind of a basic idea
just click the button the fill the bar, use the powerups and dont let the timer hit 0
music taken from https://soundimage.org
| Updated | 2 days ago |
| Published | 7 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | bol50 |
| Made with | Unity |
| Tags | Clicker |


Comments
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Nice game! I spent about 20 minutes playing so I have a little bit of feedback and a bug report if you want. (Just stop reading if not)
Great Things: -FIRE SOUNDTRACK! -Addictive -Nice looking assets & UI
Issues: -Too easy, 2 ways to solve this. (That I could think of) Either lowering the time to click the bar or make the bar scale faster should do it.
Bugs: -If you click a bubble while it is over the main button it doesn’t disappear meaning you can spam click it and get A TON of upgrades.
Overall great game, fun way to use some time while waiting for something, etc. Overall I would give it an 8/10 based on the time we had. (Excellent job for first game however)
Thanks so much!
after looking at the bug i think its just i forgot to put IsPointerOverGameObject on the particles so the effects dont stack its just the effects.
lol, at least it’s an easy fix.
Pretty slick. Nice work dude :D